Five years after I wrote a post with the same title, announcing the move of the community archives of recorded Mass Effect 3 Multiplayer games from their original abode on the Bioware Social Network forums (that were being shut down at the time) to a dedicated website at www.prestaciouschallenges.com, I made my old dream come true and turned those archives into an online database accessible through a website of my own making at mehof.smehur.com.
This project has taken me over half a year (and counting) of daily work, fueled in equal parts by the intractable passion for programming and the undying fandom zeal, and laced with so much fun that I’m sure to remember it fondly forever. I’m so very glad and proud that it’s finally live (although it’s still not 100% done).
Continue reading A New Home for Themed Challenges and Halls of Fame – Redux
I managed to read 26 books in 2020. That’s 6 more than last year and more than twice as many as in 2017. I dare say I’m moving up in the world! As usual, it was a mixed bag: most were good, a few were bad, and one or two were amazing. Here’s the list with short reviews:
Continue reading My 2020 in Books
This is the fourth post in the series where I critique the beginnings of my own stories, written long ago, and try to make them better. Here are the previous posts:
The usual method is to look at the first 250 words and examine/edit that excerpt in detail. But today I’ll do something different. I want to talk about some of the material that I cut from Thinker Traitor Soldier Spectre, the Mass Effect fanfiction novel I finished last year, and explain why it never made it into the final version.
Continue reading An Exercise in Self-Critique 4
I’ve been playing Destiny 2 on a daily basis for over a year now. Needless to say, I mostly find it enjoyable. Its environments are incredibly beautiful, the movement is smooth and the combat satisfying. For the most part, it’s a rather brainless, easy game; a far cry from ME3MP, which I found (and still find) difficult and stressful, or Rocket League, with its constant pressure to get good or get lost. The challenging parts of Destiny 2 are neatly segregated away so you must opt into them if challenge is what you desire. Otherwise it’s a safe and relaxing experience that many find repetitive and boring; but I like it.
Continue reading Destiny 2: Beyond Light
I read the book first, then saw the movie a couple weeks later. Both were great but left entirely different and somewhat conflicting impressions. The author of the book, a Nobel prize winner, Kazuo Ishiguro, also had a hand in the making of the movie, which makes the unusual disparity even stranger.
Continue reading Never Let Me Go – Book & Movie