Tomb Raider (2013)

When I started playing this game, I went into it with practically no expectations. Perhaps that is why I finished it with practically no objections. In its twenty-something hours, I had nothing but fun taking twenty-something Lara Croft through her first adventure. The visuals are stunning, the environments detailed and evocative, the difficulty of various challenges seemingly tailored to my taste. And then there’s the addition of skills to develop and tools to find, craft or improve, and for the first time, a sense of character to accompany Lara’s fancy moves. What’s not to like?

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